@startuml
sprite $wine_bottle [48x48/16] {
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}


!define FA6_WINE_BOTTLE(_alias) ENTITY(rectangle,black,wine_bottle,_alias,FA6 WINE_BOTTLE)
!define FA6_WINE_BOTTLE(_alias, _label) ENTITY(rectangle,black,wine_bottle,_label, _alias,FA6 WINE_BOTTLE)
!define FA6_WINE_BOTTLE(_alias, _label, _shape) ENTITY(_shape,black,wine_bottle,_label, _alias,FA6 WINE_BOTTLE)
!define FA6_WINE_BOTTLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,wine_bottle,_label, _alias,FA6 WINE_BOTTLE)
skinparam folderBackgroundColor<<FA6 WINE_BOTTLE>> White
@enduml